Table of Contents

Struct SurfaceTextureCaptureSession.TextureSetupData

Data structure to setup the native texture.

protected struct SurfaceTextureCaptureSession.TextureSetupData

Fields

Height

The height of the texture.

public int Height

Field Value

int

OnDoneCallback

The callback to call when the setup is done.

public nint OnDoneCallback

Field Value

nint

TimeStamp

The time when this capture session was created.

public long TimeStamp

Field Value

long

UnityTextureId

The Unity texture that the native texture will convert to.

public uint UnityTextureId

Field Value

uint

Width

The width of the texture.

public int Width

Field Value

int