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    <title>Udayshankar Ravikumar</title>
    
    
    <link>https://uralstech.github.io/</link>
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        <title>setting up Deskflow to open up on start on macOS</title>
        <description>
          
          I was messing around with Deskflow on a Mac mini and since no one else has done a tutorial on
setting it up to run before you sign in, I thought I’d write it down.

        </description>
        <pubDate>Wed, 24 Sep 2025 00:00:00 +0530</pubDate>
        <link>https://uralstech.github.io/2025/09/24/Setting-Up-Deskflow-To-Open-At-Startup-On-macOS.html</link>
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      <item>
        <title>ConcurrentStack allocates</title>
        <description>
          
          this is probably insanely obvious to everyone but like this was so annoying

        </description>
        <pubDate>Wed, 03 Sep 2025 00:00:00 +0530</pubDate>
        <link>https://uralstech.github.io/2025/09/03/CONCURRENTSTACK-ALLOCS.html</link>
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      <item>
        <title>Native Sign-In and Sharing for Mobile in Unity!</title>
        <description>
          
          Hey everyone! Check out my new Unity packages for Android and iOS!
This was also my first time writing FOSS Swift code, and I had a blast doing it.

        </description>
        <pubDate>Mon, 01 Sep 2025 00:00:00 +0530</pubDate>
        <link>https://uralstech.github.io/2025/09/01/Native-Sign-In-and-Sharing-for-Mobile-in-Unity.html</link>
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      <item>
        <title>Getting Started with the Quest Camera API</title>
        <description>
          
          This is a tutorial on how to use the Meta Quest Passthrough Camera API in Unity using my package, UXR.QuestCamera,
which is available on GitHub and OpenUPM: http://uralstech.github.io/UXR.QuestCamera/

        </description>
        <pubDate>Sat, 15 Mar 2025 00:00:00 +0530</pubDate>
        <link>https://uralstech.github.io/2025/03/15/The-Meta-Quest-Passthrough-Camera-API.html</link>
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      <item>
        <title>ezr² development update (RE v0.1.2)</title>
        <description>
          
          What’s new in ezr² RE v0.1.2 (and v0.1.1)?

        </description>
        <pubDate>Tue, 06 Aug 2024 00:00:00 +0530</pubDate>
        <link>https://uralstech.github.io/2024/08/06/ezrSquared-Development-Update.html</link>
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      <item>
        <title>ezr² v0.1.0 HAS BEEN RELEASED!</title>
        <description>
          
          It’s finally out! What I’ve been doing for all this time is OUT!

        </description>
        <pubDate>Sun, 04 Aug 2024 00:00:00 +0530</pubDate>
        <link>https://uralstech.github.io/2024/08/04/ezrSquared-Release.html</link>
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      <item>
        <title>UGemini: Use the Google Gemini API in Unity!</title>
        <description>
          
          My new Unity package!

        </description>
        <pubDate>Mon, 01 Jul 2024 00:00:00 +0530</pubDate>
        <link>https://uralstech.github.io/2024/07/01/UGemini-Use-The-Google-Gemini-API-In-Unity.html</link>
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      <item>
        <title>UBhashini: Use the ULCA/Bhashini API in Unity!</title>
        <description>
          
          My new Unity package!

        </description>
        <pubDate>Thu, 27 Jun 2024 00:00:00 +0530</pubDate>
        <link>https://uralstech.github.io/2024/06/27/UBhashini-Use-The-ULCA-Bhashini-API-In-Unity.html</link>
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      <item>
        <title>ezr² development update (Jun 12, 2024)</title>
        <description>
          
          Yep.

        </description>
        <pubDate>Tue, 11 Jun 2024 00:00:00 +0530</pubDate>
        <link>https://uralstech.github.io/2024/06/11/ezrSquared-Development-Update.html</link>
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      <item>
        <title>ezr² development update (May 10, 2024)</title>
        <description>
          
          Another (brand new) (the latest) (fresh from the oven) development update for ezr²!

        </description>
        <pubDate>Fri, 10 May 2024 00:00:00 +0530</pubDate>
        <link>https://uralstech.github.io/2024/05/10/ezrSquared-Development-Update.html</link>
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      <item>
        <title>ezr² development update (May 3, 2024)</title>
        <description>
          
          Another (brand new) (the latest) development update for ezr²!

        </description>
        <pubDate>Fri, 03 May 2024 00:00:00 +0530</pubDate>
        <link>https://uralstech.github.io/2024/05/03/ezrSquared-Development-Update.html</link>
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      <item>
        <title>Note: Using Graphics.ConvertTexture</title>
        <description>
          
          A note on using Unity’s Graphics.ConvertTexture.

        </description>
        <pubDate>Mon, 15 Apr 2024 00:00:00 +0530</pubDate>
        <link>https://uralstech.github.io/2024/04/15/Note-for-Graphics-ConvertTexture.html</link>
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      <item>
        <title>Check out Mobile Mike on the Unity Asset Store!</title>
        <description>
          
          Check it out!

        </description>
        <pubDate>Thu, 21 Mar 2024 00:00:00 +0530</pubDate>
        <link>https://uralstech.github.io/2024/03/21/New-Asset.html</link>
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      <item>
        <title>ezr² development update (Mar 5, 2024)</title>
        <description>
          
          Another (newer) development update for ezr²!

        </description>
        <pubDate>Tue, 05 Mar 2024 00:00:00 +0530</pubDate>
        <link>https://uralstech.github.io/2024/03/05/ezrSquared-Development-Update.html</link>
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      <item>
        <title>My submission for NASA&apos;s SpaceApps challenge (2023)</title>
        <description>
          
          About my submission for NASA’s SpaceApps challenge.

        </description>
        <pubDate>Wed, 28 Feb 2024 00:00:00 +0530</pubDate>
        <link>https://uralstech.github.io/2024/02/28/NASA-SpaceApps-Challenge.html</link>
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      <item>
        <title>ezr² development update (Feb 25, 2024)</title>
        <description>
          
          Another development update for ezr²!

        </description>
        <pubDate>Sun, 25 Feb 2024 00:00:00 +0530</pubDate>
        <link>https://uralstech.github.io/2024/02/25/ezrSquared-Development-Update.html</link>
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      <item>
        <title>A development update for ezr²</title>
        <description>
          
          What’s been going on with ezr²?

        </description>
        <pubDate>Thu, 22 Feb 2024 00:00:00 +0530</pubDate>
        <link>https://uralstech.github.io/2024/02/22/ezrSquared-Development-Update.html</link>
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      <item>
        <title>My experience with LLaMA 2</title>
        <description>
          
          I tried LLaMA 2 on a machine with 16GB RAM, an AMD Ryzen 7 4800 and an RTX 2060.

        </description>
        <pubDate>Thu, 10 Aug 2023 00:00:00 +0530</pubDate>
        <link>https://uralstech.github.io/2023/08/10/My-Experience-With-LLaMA2.html</link>
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      <item>
        <title>Vid Orca: Deploy LLaMA Chat on Google Cloud Run</title>
        <description>
          
          This is a tutorial on how to deploy LLaMA or a LLaMA-derived LLM to Google Cloud Run. This can then be used by any of your applications which are on the same Google Cloud project.

        </description>
        <pubDate>Tue, 18 Jul 2023 00:00:00 +0530</pubDate>
        <link>https://uralstech.github.io/2023/07/18/Vid-Orca.html</link>
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      <item>
        <title>hAI! Friend: Your ideal AI friend who will always be with you!</title>
        <description>
          
          hAI! is your ideal AI friend who will always be with you! Take a picture or a selfie to create your friend’s realistic avatar. Name and describe your friend’s personalities. Tell your friend about yourself. Then, start chatting with the power of ChatGPT!

        </description>
        <pubDate>Fri, 07 Jul 2023 00:00:00 +0530</pubDate>
        <link>https://uralstech.github.io/2023/07/07/hAI!-Friend.html</link>
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